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ChordwarePA is both a chord / scale program and a loop-based music creation program. Updated November 10, 2009 Main Features: Generate chords based on scales, and other types of input. Input chords may also be used to filter outputs based on their combined relationships to scales. Scale lists may also be filtered from chords. Color coding shows how outputs are related to inputs, such as extensions and notes in common. It also shows where input chords are located in scale lists. The rhythm possibilities are endless given the features of: Players, Arps, Keyboard, and Grid slice and dice, all of which use the chord and scale lists you generate. Set the three Arps to switch in a variety of ways and control effects, such as tempo and overlapping, for each Arp independently. Store Arps to Player buttons, where there are many additional features for adding channels, and changing harmony and rhythm. The Arps, Player, and Keyboard units have all the generation and editing features you need. Its all done while it plays, or paused for count-only changes, with Undo/Redo buttons. Mix Channels together from any of the 64 Player1 locations by clicking grid cells. The keyboard can look-up voices of selected channels playing, and can move them up or down a scale - this can be stored in real-time, as with anything playing. Replace channels selected by clicking list chords using minimal changes, or dozens of variations such as shifting notes to new modes before replacing in real-time. Also replace notes with voices selected on the keyboard. Select player channels to have their note-events trigger Arp1, which can be loaded with chords simply by clicking on a list - voices are created either thru the keyboard(default), or the fretboard. Take out notes and bring back in by selecting/deselecting voices on the keyboard - another option lets you do the same for parts of the rhythm associated with voices. Another way to alter rhythm is to use selectors that divide and shift the overall timing that drive the button playing - only note-events that match the time-divisions are played. Clicking the keyboard’s display can add notes which repeat at a frequency you set for the button playing. This can create elaborate arpeggios in the selected channel. The keyboard can also play notes by moving the mouse pointer over them, which can triggered by the channels selected. Two buttons can play at once using the ACC button with time shift, which may be triggered by the main button. Channels may also be replaced by the ACC contents with options for replacing only the rhythm, or harmony. There is pitch-bend, note-length, and volume controls for channels selected. The two Players, each having 64 store/play buttons, can store imported midi as well as Arps, and can open and save to separate program files. Midi can be exported via convertible midi text files. There is much more. There are ‘Getting Started’ steps, a ‘Tips’ section, and each unit has a help section explaining controls.
90 day trial. Save Enabled. Download Trial Version 10.1 2.9 Mb Updated November 10, 2009 Includes 3 sample files. Compatible with all Windows except Vista - I'm trying to resolve this issue. Updates are free - your license status will remain when removing old and installing updates.
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Last changed: November 26, 2009 |